Blended
Premiere · Star Trek CCG Second Edition
- Type
- dilemma
- Affiliation
- Neutral
- Rarity
- uncommon
- Number
- 11
- Cost
- 2
- Points
- 0
- Integrity
- 0
- Cunning
- 0
- Strength
- 0
- Range
- 0
- Weapons
- 0
- Shields
- 0
Rules text
Unless you have Diplomacy or Telepathy, all your personnel are stopped. If you have two or more personnel who have Diplomacy or Telepathy, randomly select all but one of those personnel to be stopped.
