Antedean Assassins
Premiere · Star Trek CCG Second Edition
- Type
- dilemma
- Affiliation
- Neutral
- Rarity
- common
- Number
- 4
- Cost
- 3
- Points
- 0
- Integrity
- 0
- Cunning
- 0
- Strength
- 0
- Range
- 0
- Weapons
- 0
- Shields
- 0
Rules text
Unless you have a personnel who has 2 Anthropology or a personnel who has 2 Telepathy, your opponent chooses an Anthropology or Telepathy personnel to be stopped. If your opponent cannot, all your personnel are stopped and this dilemma returns to its owner's dilemma pile.
