Hyper Escape
Premiere · Star Wars Customizable Card Game
- Type
- interrupt
- Side
- light
- Rarity
- C2
- Destiny
- 5
Rules text
If a battle was just initiated at any system or sector, move all your starships and vehicles there away.
'We'll be safe enough once we make the jump to hyperspace.' A starship in hyperspace cannot be tracked unless a homing beacon has been hidden aboard.
