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CARD DETAILS

Torture

Premiere · Star Trek CCG Second Edition

Type
interrupt
Affiliation
Neutral
Rarity
uncommon
Number
146
Cost
0
Points
0
Integrity
0
Cunning
0
Strength
0
Range
0
Weapons
0
Shields
0
Keywords
Punishment

Rules text

You may play only one copy of this interrupt each turn. Order - Choose one of your captives. Each of your Intelligence personnel gains that captive's skills until the end of your turn.