Escape
Premiere · Star Trek CCG Second Edition
- Type
- interrupt
- Affiliation
- Neutral
- Rarity
- rare
- Number
- 127
- Cost
- 0
- Points
- 0
- Integrity
- 0
- Cunning
- 0
- Strength
- 0
- Range
- 0
- Weapons
- 0
- Shields
- 0
Rules text
When any number of your personnel facing a dilemma are about to be killed or placed in an opponent's brig, discard a random card from hand to prevent that. Those personnel are stopped instead.
