The Mad Hatter
Believe the Lie · X-Files CCG
- Type
- adversary
- Rarity
- Preservation Society
- Number
- 14
- Cost
- 5
- Cost Pool
- CP
- Stats
- Health: -1 · Lrc: -1 · Crc: -1 · Resource: 0
- Keywords
- adversary · primordial · creature · abduction
- Activators
- conspiracy · witness
Rules text
Play this card on a Team in the Field that plays a Witness. The Mad Hatter abducts the Witness and the Team must make a CRIMINAL INVESTIGATION 5+ skill check. If unsuccessful, the Site skill check is failed and the Witness is removed from the game. If the Team makes the skill check, this card is negated and removed from the game.
