Military PoliceClick artwork to view full sizeAI-generated art (Google Nano Banana 2.1, 2026-10-10). No scan of this card exists; the image is a stand-in recreated from the card text in the style of the 1996 Premiere cards. Rules come from the card data, not the image.
CARD DETAILS

Military Police

Classified · X-Files CCG

Type
adversary
Rarity
Community
Number
1
Cost
4
Cost Pool
CP
Stats
Health: -1 · Lrc: -1 · Crc: -1 · Resource: 0
Keywords
adversary · government · pawn
Activators
conspiracy · agent

Rules text

Play to immediately detain one opposing Agent (your choice) by placing the Agent underneath this card. The Agent may not contribute to any skill checks while detained. When Combat ends, the Agent is moved to the Bureau (undamaged) and may not generate RES on the next turn.