Emergency Evacuation
I Want to Believe · X-Files CCG
- Type
- combat
- Rarity
- Community
- Number
- 7
- Cost
- 3
- Cost Pool
- RP
- Stats
- Health: 0 · Lrc: 0 · Crc: 0 · Resource: 0
- Keywords
- combat
- Activators
- combat
Rules text
Play this card at the end of any Combat round to allow up to two Agents in that Team to leave the Combat if their HEALTH was not reduced to zero yet. Both Agents may still contribute their skills to other skill checks and be moved to the Hospital this turn.
