Undercurrents
Nowhere to Hide · WARS Trading Card Game
- Type
- interrupt
- Rarity
- R
- Number
- 113
- Cost
- 1
- Destiny
- 6
Rules text
As an additional cost to play this interrupt, lose 2 energy. Make each opponent's drain -1 until end of turn.
"The walkers couldn't see the elaborate trap we set for them on the second planet." – Vidanar
Browse only: this printing is in the archive but is not currently playable.
