Refuge
Incursion · WARS Trading Card Game
- Type
- interrupt
- Rarity
- U
- Number
- 288
- Cost
- 0
- Destiny
- 4
Rules text
Until end of turn, your opponent can't attack at target location where four or more of his or her units have entered play this turn.
Avoiding a bad beat is an important skill beyond the Belt.
Browse only: this printing is in the archive but is not currently playable.
