Plasma Cannon
Incursion · WARS Trading Card Game
- Type
- weapon
- Rarity
- U
- Number
- 92
- Cost
- 0
- Destiny
- 4
Rules text
This unit is defense +1. • Pay 1 energy ≈ Choose target unit your opponent has in a site battle either here or at an adjacent site. Reveal the top two cards of your reserve, choose one and note its destiny, then put them on top of your used pile in any order. Damage target if its defense < that destiny.
"A single arrow is easily broken, but not ten in a bundle." – Zen saying
Browse only: this printing is in the archive but is not currently playable.
