Mechanic's Grip
Incursion · WARS Trading Card Game
- Type
- order
- Rarity
- R
- Number
- 136
- Cost
- 1
- Destiny
- 5
Rules text
Reveal the bottom card of your reserve, note its destiny, and put it on top of your used pile. If its destiny = [D], you may play a card. If you do, that card costs 6 less energy to play.
It's not cheating if it holds together.
Browse only: this printing is in the archive but is not currently playable.
