Howler's Gambit
Nowhere to Hide · WARS Trading Card Game
- Type
- interrupt
- Rarity
- R
- Number
- 8
- Cost
- 1
- Destiny
- 4
Rules text
You may play this interrupt only during your move phase. At target location where your ships and units have a higher total tactics than your opponent, put each ship and each unit in its owner's hand.
"We can learn even from our enemies." – Ovid
Browse only: this printing is in the archive but is not currently playable.
