Energy Conduit
Incursion · WARS Trading Card Game
- Type
- interrupt
- Rarity
- R
- Number
- 181
- Cost
- 0
- Destiny
- 6
Rules text
Until end of turn, as an additional cost for your opponent to draw a card during the draw phase, he or she pays 1 energy.
"They seem to have a device on the back of their boats that scrambles our transmissions." – iCom After Action Report
Browse only: this printing is in the archive but is not currently playable.
