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CARD DETAILS

Lost

Premier · Tomb Raider CCG

Type
Action
Rarity
Starter2
Number
049

Rules text

Play at the beginning of a Tomb Raider's action round. The Raider must make a 9 Think test each time she changes locations. If she fails, you decide which way the Tomb Raider moves.

Browse only: this printing is in the archive but is not currently playable.