Gap
Premier · Tomb Raider CCG
- Type
- Obstacle
- Rarity
- Starter2
- Number
- 050
Rules text
9 Think or 13 Move. Hit and Stuck if failed. You may choose not to encounter the Gap. If you choose to avoid the test, you cannot Search and may only exit backwards.
Premier · Tomb Raider CCG
9 Think or 13 Move. Hit and Stuck if failed. You may choose not to encounter the Gap. If you choose to avoid the test, you cannot Search and may only exit backwards.