Chute TrapClick artwork to view full size
CARD DETAILS

Chute Trap

Premier · Tomb Raider CCG

Type
Action
Rarity
CommonStart
Number
070

Rules text

Play when another Tomb Raider enters a location of depth 3 or more and encounters no obstacles. The Tomb Raider must make a 9 Think test. If failed, the Tomb Raider immediately moves to the location 2 spaces less deep.

Browse only: this printing is in the archive but is not currently playable.