Chute Trap
Premier · Tomb Raider CCG
- Type
- Action
- Rarity
- CommonStart
- Number
- 070
Rules text
Play when another Tomb Raider enters a location of depth 3 or more and encounters no obstacles. The Tomb Raider must make a 9 Think test. If failed, the Tomb Raider immediately moves to the location 2 spaces less deep.
Browse only: this printing is in the archive but is not currently playable.
