Carpe Conundrum
Premier · Tomb Raider CCG
- Type
- Action
- Rarity
- Uncommon
- Number
- 124
Rules text
Play when another Tomb Raider explores a new location. Go through your deck and pull out any Trap obstacle that may be played on the new location, then shuffle your deck.
Browse only: this printing is in the archive but is not currently playable.
